Library

Card Types

Every card game divides its cards into types that follow different rules. Here is how the three games we cover compare.

Card types by game

Pokémon TCG

Pokémon
The creatures that battle. Cards show a stage (Basic, Stage 1 or Stage 2), a type, Hit Points, attacks, a Weakness, a Resistance and a Retreat Cost.
Trainer
Support cards that do not battle. Modern sets divide them into Item, Supporter, Stadium and Pokémon Tool.
Energy
Cards that power attacks. Basic Energy comes in types that match the Pokémon types, and Special Energy adds extra effects.

Magic: The Gathering

Creature
Cards that stay on the battlefield, attack and block.
Instant
A spell that can be cast almost any time and then goes to the graveyard.
Sorcery
A spell that can only be cast on your own turn, in the main phase.
Artifact
A permanent that often provides mana or a utility effect, and has no color of its own.
Enchantment
A permanent that creates an ongoing effect.
Land
The cards that produce mana. Most decks include a large number of them.
Planeswalker
A permanent with loyalty abilities, introduced in 2007.

Yu-Gi-Oh! TCG

Normal Monster
A monster without a special effect. Its description is flavor text.
Effect Monster
A monster with a special ability.
Extra Deck Monsters
Fusion, Synchro, Xyz and Link Monsters are kept in the Extra Deck and summoned by their own methods.
Spell
A card that creates an effect when activated, mostly on your own turn.
Trap
A card that is set face down first and used on a later turn, often in response to the opponent.

Tip for new readers

When you open a card, find the type first. It tells you how and when the card can be used. Our guide to reading a card shows where to look.

Explore cards by type

The card explorer has a Card type filter that lists every type used on the site.